RollerCoaster Tycoon
Score
321 user ratings
Play time
- Main story
- 59.4 hr
- Main + extras
- 76.8 hr
- Completionist
- 160.5 hr
Value
Finding physical editions…
About
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
Reviews
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Details
- PLATFORMS
- Xbox, PC (Microsoft Windows)
- FIRST RELEASE YEAR
- 1999
- DEVELOPER
- Frontier Developments, Chris Sawyer Productions
- PUBLISHER
- Hasbro Interactive, MicroProse Software, Inc., Atari, Inc.
- GAME MODES
- Single player
Releases
| Platform | Date | Region | Release |
|---|---|---|---|
| PC (Microsoft Windows) | Mar 31, 1999 | north america | Not listed |
| PC (Microsoft Windows) | Apr 12, 1999 | europe | Not listed |
| Xbox | Mar 25, 2003 | europe | Not listed |
| Xbox | Mar 25, 2003 | north america | Not listed |





